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One lonely outpost switch
One lonely outpost switch








one lonely outpost switch
  1. ONE LONELY OUTPOST SWITCH PATCH
  2. ONE LONELY OUTPOST SWITCH FULL
  3. ONE LONELY OUTPOST SWITCH PLUS

This content will only grow as we move further to our 1.0 release. Thank you all again so much and if you’ve played the demo-we have much more content in our early access launch! You can look forward to 10-15 hours of story content across 4 maps. Fix cutscene black screens / controls not workingĮventually, the final game will of course have: Livestock, more NPCs, more crafting recipes, 2 more story acts, additional areas, deeper NPC relationship and dating system, seasons, more customization and lots more!.Fix issues with lander not powering Omni smelter on first use.Remove placeholder data from empty Omninac tabs.Add shortcut key for moving an item/stack from one inventory to another.Colony food supply feature improvements.Fix Omninac database entries for a few ores.

ONE LONELY OUTPOST SWITCH PATCH

Currently, this is what we are prioritizing and what will be coming in patch #2 and #3: And are hard at work on Patch #3 to follow soon after.įollowing the immediate patch schedule, you can expect us to push out major updates bi-monthly with minor updates and patches as needed. In addition, we already have Patch #2 that will be available by the end of the week.

  • Solar Panels have an increased area of effect.
  • Roast Carrots now give a movement speed boost for 3 hours.
  • Increase of the Character's base movement speed.
  • Esc is now the default key to open the Menu.
  • Map names are displayed under the Stamina bar when entering a map.
  • Items taken out from the Omnismelter can now be stacked.
  • There is immediate feedback when placing Ore in the Omnismelter.
  • Here’s a list of those changes already in the game: More immediately, on launch day we sent out Patch #1 addressing feedback we got from the demo. That being said, we are preparing one that will be available soon. We held off on launching with a roadmap because we felt it was important to see player’s feedback before we committed to a roadmap. We are working right now on prioritizing and evaluating your feedback and suggestions. Launching into Early Access brings a ton of feedback and we love seeing all of it.

    ONE LONELY OUTPOST SWITCH PLUS

    Steam reviews make a huge difference for us as indie developers! If you’re not on our Discord, please come join it as that will be the best place to leave us comments & suggestions, plus interact with our awesome community!

    ONE LONELY OUTPOST SWITCH FULL

    It’s been a full 24 hours since release! Thank you all so much for your support and feedback especially through Steam reviews. Fix for player's sometimes no longer being able to interact with things in the game correctly after trying to catch bugs.įollow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across.The above changes were added with version 0.4.14 and a hotfix was pushed updating the game to version 0.4.15 with the below fix. Fixed an issue where the Water Tank filling speed was inconsistent.Fixed an issue where the Upgraded Gust Tool would fail to remove Pests from a Crop.Fixed an issue where Tasks would fail to display in the HUD.Fixed an issue where the Water Pumps could still function without Power.Fixed an issue where the character could still move while playing the Fishing mini-game.Fixed an issue where the character would disappear when running with the Mining Suit equipped.Fixed an issue where the player couldn't leave the Farmstead.Fixed an issue where remapping the Movement keys made the Fishing mini-game unplayable.

    one lonely outpost switch

  • Fixed an issue where previous Save files could be deleted if an error occurred during Saving.









  • One lonely outpost switch